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An amethyst is a stunning violet variety of quartz often used in jewelry. This tutorial will show you how to use Photoshop’s filters, brush settings, and a bunch of different layer styles to create a dazzling amethyst geode inspired text effect. Let’s get started!
This text effect was inspired by the many Layer Styles available on GraphicRiver.
The following assets were used during the production of this tutorial:
Create a new 1050 x 700 px document with a White
background, duplicate the Background layer, and rename the copy to Pattern Texture.
Right-click the Pattern Texture layer and choose Convert to Smart Object, and set the Foreground and Background Colors to Black
and White
.
Go to Filter > Render > Fiber, and set the Variance to 16 and the Strength to 4.
Go to Filter > Filter Gallery to apply these filters:
Sketch > Bas Relief
Click the New effect layer icon in the bottom right corner to add another filter.
Texture > Stained Glass
Add another new effect layer.
Artistic > Plastic Wrap
Go to Edit > Define Pattern, and type Pattern Texture in the Name field.
Open the Stone Texture – Seamless image, go to Edit > Define Pattern, and type Stone Pattern in the Namefield.
Create a new 1050 x 700 px document, click the Create new fill or adjustment layer icon at the bottom of the Layers panel, and choose Gradient.
Create the fill using the Colors #474747
to the left, #313131
in the middle, and #272727
to the right.
Change the Style to Radial and the Scale to 250, and check the Dither box.
Place the Light Texture 1 image on top of the Gradient layer. You can resize it as you need, but here it is kept quite large so that it extends outside the canvas, and only a part of it is used over the background.
Change the layer’s name to BG Texture and its Blend Mode to Soft Light.
Go to Image > Adjustments > Hue/Saturation, and change the Hue to 75, the Saturation to -80, and the Lightness to -10.
Create the text in All Caps using the font Aller Display. Change the Size to 250 pt, the Tracking to 75, and the Color to #5c3667
.
Duplicate the text layer, and change the copy‘s Fill value to 0.
Duplicate the copy text layer.
Double-click the original text layer to apply the following layer style:
Add a Bevel and Emboss with these settings:
#010101
Add a Contour with these settings:
Add a Texture with these settings:
Add a Drop Shadow with these settings:
This will style the first text layer.
Double-click the first copy text layer to apply the following layer style:
Add a Bevel and Emboss with these settings:
#dbdfe3
#010101
Add a Texture with these settings:
This will style the second text layer.
Double-click the second copy text layer to apply a Bevel and Emboss effect with these settings:
#ece7f0
This will style the third text layer.
Place all the text layers in a group and name it Text Layers.
Duplicate the first copy text layer, drag it outside and on top of the Text Layers group, rename it to Top, and change its Opacity to 35%.
Pick the Brush Tool and open the Brush panel. Choose the Hard Square 16 pixels brush tip and modify its settings as below:
Brush Tip Shape
Shape Dynamics
Scattering
Click the Create new brush icon in the bottom right corner of the Brush panel, and type Fill Brush 01 in the Name field.
With the same brush tip selected, modify the settings as below to create a variation of it:
Brush Tip Shape
Shape Dynamics
Save the modified tip with the name Fill Brush 02.
Modify the settings as below to create another variation of the same brush tip:
Brush Tip Shape
Shape Dynamics
Scattering
Save the modified tip with the name Fill Brush 03.
Create three new layers, and name them 01, 02, and 03 from bottom to top.
Select the layer 01, and pick the Fill Brush 01 tip. Click-drag slightly over the text to add the brush.
Select the layer 02, and fill the text using the Fill Brush 02 tip.
Select the layer 03, and fill the text using the Fill Brush 03 tip.
Create one more new layer on top of all layers, name it 03 copy, and fill the text again with the Fill Brush 03tip.
Select all the brush fill layers, and change their Fill value to 0.
Double-click the 01 layer to apply the following layer style:
Add a Bevel and Emboss with these settings:
#fbfbfb
#010101
Add a Contour with these settings:
Add a Texture with these settings:
Add a Color Overlay with these settings:
#62466d
Right-click the styled layer, and choose Copy Layer Style. Select the rest of the brush fill layers, right-clickany of them, and choose Paste Layer Style.
Double-click the 02 layer, uncheck the Texture effect, and change its Bevel and Emboss Highlight Mode‘s Opacity value to 50%.
This will style the second fill layer.
You can hide and show the fill layers if you like to see the difference each time you modify a layer style.
Double-click the 03 layer, uncheck the Texture effect, and change its Bevel and Emboss values as below:
This will style the third fill layer.
Double-click the 03 copy layer, uncheck the Texture effect, and change the following values:
Bevel and Emboss:
Contour:
This will style the last fill layer.
Move the Top text layer on top of all the brush fill layers, place it with them in a group, and name it Inside.
Create a new 100 x 100 px document.
Pick the Polygon Tool, and set the Sides to 3 in the Options bar. Create an upside-down triangle shape in the document.
Pick the Direct Selection Tool (A), and click-drag the bottom anchor point downwards to elongate the triangle a little bit.
Move the anchor points and scale the triangle’s sides down until you get a spike shape that you like.
Go to Edit > Define Brush Preset, and type Edges in the Name field.
Pick the Brush Tool and open the Brush panel. Choose the Hard Square 12 pixels brush tip and modify its settings as below:
Brush Tip Shape
Shape Dynamics
Scattering
Save the modified tip with the name Stroke 01.
Choose the Edges brush tip and modify its settings as below:
Brush Tip Shape
Shape Dynamics
Scattering
Save the modified tip with the name Stroke 02.
Right-click any of the text layers and choose Create Work Path.
Create three new layers and name them Stroke 01, Stroke 01 copy, and Stroke 02 from bottom to top.
Select the Stroke 01 layer, pick the Stroke 01 brush tip, and hit the Return key once to stroke the path.
Select the Stroke 01 copy layer, and hit the Return key again to stroke the path with the same brush tip.
Select the Stroke 02 layer, pick the Stroke 02 brush tip, and hit the Return key to stroke the path.
Hit the Backspace key to get rid of the work path.
Double-click the Stroke 01 layer to apply the following layer style:
Add a Bevel and Emboss with these settings:
#edf0f2
#010101
Add a Contour with these settings:
Add a Texture with these settings:
Add an Inner Shadow with these settings:
#010101
Add a Color Overlay with these settings:
#dbd3e0
Right-click the styled layer and choose Copy Layer Style. Select the rest of the stroke layers, right-clickany of them, and choose Paste Layer Style.
Double-click the Stroke 01 copy layer to adjust these Bevel and Emboss settings:
This will adjust the effect.
Double-click the Stroke 02 layer to adjust these Bevel and Emboss settings:
This will create a more dynamic result.
Place all the stroke layers in a group and name it Stroke.
Create a new layer on top of the BG Texture, name it Back Stroke 01, duplicate it, and name the copy Back Stroke 02.
Right-click any text layer and choose Create Work Path.
Select the Back Stroke 01 layer and pick the Brush Tool.
Choose a hard round 20 px brush tip, and hit the Return key to stroke the path.
Open the Brush panel to adjust these brush tip’s settings:
Brush Tip Shape
Shape Dynamics
Scattering
Select the Back Stroke 02 layer and hit the Return key to stroke the work path with the modified tip.
Hit the Backspace key to get rid of the work path.
Command-click any text layer’s thumbnail to load a selection.
Select the Back Stroke 01 layer, press-hold the Option key, and click the Add layer mask icon at the bottom of the Layers panel to add an inverted layer mask.
Double-click the Back Stroke 01 layer to apply the following layer style:
Add a Bevel and Emboss with these settings:
Add a Contour with these settings:
Add a Texture with these settings:
Add a Pattern Overlay with these settings:
Add an Outer Glow with these settings:
#ffffff
Right-click the Back Stroke 01 layer, and choose Copy Layer Style. Right-click the Back Stroke 02 layer, and choose Paste Layer Style.
Double-click the Back Stroke 02 layer to modify its layer style using these settings:
Add an Outer Glow with these settings:
#aaaaaa
Add a Drop Shadow with these settings:
Click the + icon to add another Drop Shadow effect with these settings:
This will style the second back stroke layer.
Create a new layer on top of all layers, name it Noise, and go to Edit > Fill.
Set the Contents to 50% Gray and click OK.
Right-click the Noise layer and choose Convert to Smart Object, and change its Blend Mode to Soft Light.
Go to Filter > Noise > Add Noise, and change the Amount to 3 and the Distribution to Uniform.
Click the Create new fill or adjustment layer icon at the bottom of the Layers panel and choose Brightness/Contrast.
Change the layer’s Blend Mode to Luminosity, and change the Contrast value to 10.
Duplicate the BG Texture layer, and place the copy on top of all layers.
Expand the copy‘s Filter list and double-click the Hue/Saturation tab to change the Saturation value to -100.
Double-click the BG Texture copy layer to adjust its Blending Options.
We are going to adjust the Underlying Layer sliders under the Blend If section.
Press-hold the Option key, and click-drag the right slider to split it. As you move the slider’s ends, you’ll notice how the texture will affect only the darker areas below it. Keep moving the sliders until you get a result you like.
Add a Photo Filter adjustment layer, choose Sepia from the Filter menu, and change the Density to 7.
In this tutorial, we created a pattern texture using filters, and saved a bunch of brush tips.
Then, we created text layers, styled them, and used the brushes to create fill and stroke layers for the text. After that, we used many different layer style settings to style the brush layers in order to achieve the geode effect.
Finally, we added a couple of global adjustments to finish off the effect. Please feel free to leave your comments, suggestions, and outcomes below.
Artist: Rose